#import <Foundation/Foundation.h>


@interface BlossomMarbleModel : NSObject

//: Properties here
//: insectKingdom
@property (nonatomic, copy) NSString *quicksilverEchoes;

//: luminescenceTonic
@property (nonatomic, assign) NSInteger thriveElusive;

//: glimpse
@property (nonatomic, strong) NSArray *questZealotEcho;

@property (nonatomic, assign) BOOL keenUnfoldGrumpy;

@property (nonatomic, strong) NSNumber *whimsyThrive;

//: keenXylophoneKindred
@property (nonatomic, strong) NSNumber *fractal;

//: zealJourney
@property (nonatomic, assign) CGFloat soar;

//: melancholyMingleAmber
@property (nonatomic, assign) BOOL radiant;

//: freedom
@property (nonatomic, assign) CGFloat curiousTranquil;

//: tranquil
@property (nonatomic, assign) BOOL oasisInsectUplift;

//: vowBrighten
@property (nonatomic, copy) NSString *yarnForest;


//: 随机方法
- (void)artistryVirtuousreverie:(NSString *)jeopardy;

- (void)zephyrTransformharmonyVolatile:(NSString *)spiralVirtuousKite;


@end